Hello all and welcome to the first episode of the Bannet Bulletin! It’s still the Clockwork Game Design Podcast feed, but for awhile I’m going to do a series of shorter podcast episodes that talk about what is going on and what I’m thinking about with the RPG I’m making. This episode is an overview …  Introducing: the Bannet Bulletin! Read More »

The Clockwork Game Design Podcast

The Clockwork Game Design Podcast

Introducing: the Bannet Bulletin!

MAR 12, 202428 MIN
The Clockwork Game Design Podcast

Introducing: the Bannet Bulletin!

MAR 12, 202428 MIN

Description

Hello all and welcome to the first episode of the Bannet Bulletin! It’s still the Clockwork Game Design Podcast feed, but for awhile I’m going to do a series of shorter podcast episodes that talk about what is going on and what I’m thinking about with the RPG I’m making. This episode is an overview – what is this new game? What’s important? When can you actually play it? In future episodes, we’ll do deep dives into other aspects of the game.

If you enjoy the episode, let me know – it will encourage me to take the time to make more! 🙂

And as always, you can support this show and the creation of my games over at my Patreon page.