In this episode, we talk fatigue. Is fatigue something to conquer, or is it a warning sign on the way to a physical and emotional crash? Evan is tired, but we’ve got strategies! After years of learning what the burnout cycle looks like while working on a game, we’re eager to intervene before exhaustion gets the best of us.

Episode mentions:

Ever so briefly, The Witness (2016 video game, Jonathan Blow)

Snowpiercer (2013 movie, Bong Joon Ho)

Links:

Join us on Discord! ⁠ https://discord.gg/XD4WVDjvbz

Support our work Patreon: ⁠⁠https://www.patreon.com/turtlebun⁠⁠⁠⁠⁠⁠ 

Buy our games online: ⁠⁠https://turtlebun.com/⁠⁠⁠⁠⁠⁠ 

Credits:

Design Doc intro/outro theme by ipaghost: ⁠⁠https://www.ipaghost.com/⁠⁠⁠⁠⁠⁠

Episode edited by Rob Abrazado: ⁠⁠https://robabrazado.com/⁠⁠⁠⁠⁠⁠

Get in touch:

Designdocpod (at) gmail (dot) com

Instagram: ⁠⁠⁠⁠instagram.com/turtleandbun⁠⁠⁠⁠⁠

Bluesky: ⁠⁠https://bsky.app/profile/turtlebun.com⁠

Design Doc

Hannah Shaffer and Evan Rowland

Fatigue

MAR 4, 202648 MIN
Design Doc

Fatigue

MAR 4, 202648 MIN

Description

In this episode, we talk fatigue. Is fatigue something to conquer, or is it a warning sign on the way to a physical and emotional crash? Evan is tired, but we’ve got strategies! After years of learning what the burnout cycle looks like while working on a game, we’re eager to intervene before exhaustion gets the best of us. Episode mentions: Ever so briefly, The Witness (2016 video game, Jonathan Blow) Snowpiercer (2013 movie, Bong Joon Ho) Links: Join us on Discord! ⁠ https://discord.gg/XD4WVDjvbz Support our work Patreon: ⁠⁠https://www.patreon.com/turtlebun⁠⁠⁠⁠⁠⁠  Buy our games online: ⁠⁠https://turtlebun.com/⁠⁠⁠⁠⁠⁠  Credits: Design Doc intro/outro theme by ipaghost: ⁠⁠https://www.ipaghost.com/⁠⁠⁠⁠⁠⁠ Episode edited by Rob Abrazado: ⁠⁠https://robabrazado.com/⁠⁠⁠⁠⁠⁠ Get in touch: Designdocpod (at) gmail (dot) com Instagram: ⁠⁠⁠⁠instagram.com/turtleandbun⁠⁠⁠⁠⁠ Bluesky: ⁠⁠https://bsky.app/profile/turtlebun.com⁠