War with Art
War with Art

War with Art

Eric, George, & Sheldon

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The weekly podcast that helps you fight your creative battles! Hosted by three professional game developers by day, and writer (S. M. Carter), musician (George Spanos), and artist (Eric Vedder) by night. See liner notes for each show at warwithart.com

Recent Episodes

Weakness as Style — with Eric J. Drummond (Part 1)
MAR 4, 2026
Weakness as Style — with Eric J. Drummond (Part 1)
In this episode of The War with Art, we welcome painter Eric J. Drummond — a figurative artist trained in classical realism at the Florence Academy of Art.Eric builds his work slowly and deliberately, committed to beauty, discipline, and craft in a culture that often rewards speed and noise. He also happens to be the teacher of our own co-host, Eric Vedder — which makes this conversation personal as well as philosophical.We talk about what it actually looks like to begin a day in the studio — the rituals, the warmups, the sharpening of pencils and clearing of distractions — and why starting is often the hardest part of any creative practice.From there, the conversation moves into deeper territory:* The tension between tradition and innovation* Following rules vs breaking them* When technique becomes a cage* Why your weaknesses might actually become your voiceEric reflects on his time studying in Florence, the insecurity of leaving that world behind, and a pivotal piece of advice he received: your weaknesses will become your strengths.We explore what that means across disciplines — painting, music, writing — and why the very flaws you try to correct may be the thing that makes your work singular.This is Part 1 of a three-part conversation.Stay tuned for Part 2.Timestamps00:09 — Introducing Eric J. Drummond 02:05 — What starting a studio day really looks like 03:09 — The hardest part: beginning 04:25 — Blocking in, bravery, and not getting precious 06:11 — Writing equivalents and creative rituals 08:54 — The sacred side of routine and warming up 12:28 — Discipline, the gym, and incremental growth 14:59 — Classical realism and the tension of rules 17:08 — “Your weaknesses will become your strengths” 18:43 — Flaws as style: Tolkien, Pontormo, and vulnerability 21:53 — Control, improvisation, and creative fear 25:23 — Tradition vs pushing the needle forward 27:04 — Moving beyond imitation
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29 MIN
A random show: Deadlines, Perfection, and Collaboration
FEB 3, 2026
A random show: Deadlines, Perfection, and Collaboration
In this episode of The War with Art, we try something new: a random show.After wrapping another recording, the conversation kept going — bouncing between ideas about deadlines, perfection, collaboration, and the strange emotional slog that shows up near the finish line of creative work. So we hit record and followed the thread.Eric, George, and Sheldon unpack why “done is better than perfect” keeps resurfacing across art history, why exhaustion isn’t a useful metric for finishing, and how deadlines, editors, producers, and collaborators can act as creative unlocks rather than constraints.We talk about the difference between feedback that’s cheap and feedback that has skin in the game, why collaboration can push work past your own internal ceiling, and how letting someone else into the process can move a project closer to its truest version — not just its fastest ending.This is a loose, honest conversation about finishing things, trusting the right people, and carrying the work across the finish line even when you’re tired of looking at it.If you’ve got a topic you’d like us to pull next — or a question you’re wrestling with in your own creative practice — let us know.Timestamps00:10 — A “random show” and why we’re trying it01:27 — Done vs perfect (and why it never goes away)02:19 — Deadlines, pressure, and forcing the release03:44 — Why “perfect” is the wrong word04:42 — Litmus tests: how do you know when something’s done?06:21 — Being tired vs being finished07:45 — The emotional slog near the finish line10:48 — Live service vs print: the pressure of permanence13:00 — Producers, editors, and creative unlocks16:05 — Collaboration as an unlock, not a compromise20:09 — Creative soulmates and shared momentum25:00 — Trust, feedback, and getting closer to “good enough”28:31 — Inviting audience topics + closing thoughts
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29 MIN
Oblique Strategies: Build the Bridge, Burn the Bridge
JAN 12, 2026
Oblique Strategies: Build the Bridge, Burn the Bridge
In this episode of The War with Art, we pull another card from Brian Eno and Peter Schmidt’s Oblique Strategies deck and get a prompt that hits uncomfortably close: “Bridges — build — burn.”From modular synth patches you create and then tear down, to monks spending days on intricate work only to wipe it clean, we talk about why building and burning is baked into the creative process. Sometimes you have to strip a piece back to its core idea. Sometimes you have to scare yourself a little. And sometimes you have to let go of what you’ve already built... even when sunk cost is screaming at you to keep it.The guys also explore the deeper version: making something can be a bridge between who you are now and who you become after you’ve finished — and once you cross, you don’t really get to go back.If you’ve got your own interpretation of the card, drop a comment as we’d love to hear it.“Maybe you need to burn the bridge in order to make it not easy — and then rebuild something new.”---Timestamps:* 01:10 — What *Oblique Strategies* is (and why we’re using it)* 02:40 — The card: “Bridges — build — burn”* 03:50 — Burning as a creative tool: risk, conflict, and scaring yourself* 06:10 — Modular synths: build the patch, then tear it down* 07:15 — The monks: the work matters more than the artifact* 12:05 — The deeper take: building a bridge to a new version of yourself* 16:45 — Audience, tone, and the bridges you build (or burn) with words* 19:10 — “Diet vanilla” and using the cards to push the work further---Referenced in this episode:* Oblique Strategies — Brian Eno & Peter Schmidt* Sand Mandala: Sacred Art of Tibet (Thames & Hudson) — on the creation and ritual destruction of sand mandalas* Sunk cost fallacy” (concept)
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21 MIN