Welcome to the first episode of series 78! In this series, we sat down with Brian Saliba, creator of the game we are covering this series, Monty Python’s Cocurricular Mediaeval Reenactment Programme, the officially licensed role-playing game lovingly ripped off from the complete works of Monty Python! This episode, we learn what this game is all about as well as quite a bit of detail about the game development experience with a licensed property.
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Guests
Brian Saliba
Games/Tools discussed this episode:
Monty Python’s Cocurricular Mediaeval Reenactment Programme:
Timestamps:
- (00:00:00) - Announcements
- (00:01:29) - Introductions
- (00:03:32) - What's in a game? - Core Concept
- (00:06:12) - What is the setting?
- (00:08:04) - What materials do we need to play?
- (00:10:58) - What kind of stories and themes does this game explore?
- (00:17:10) - What was it like creating a game with humor at the core?
- (00:22:30) - How does one create a game like this and still keep it open ended for players to explore on their own?
- (00:31:05) - What can characters do in this game?
- (00:32:53) - How does the licensing process work to make a game like this?
- (00:41:41) - How long was the game in development for?
- (00:47:08) - Call to Action
- (00:57:22) - Credits
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