On this episode of Playthink, we welcome game designer and author Chris Totten as we explore his book, An Architectural Approach to Level Design. Interviewed by level designer and MFA candidate Zhutian Zhang, Totten discusses ways in which his approach brings in methods of planning and thinking about levels as playful architectural spaces that bring together the artistic, the cultural, and the technological.

Playthink

USC Game Innovation Lab

Chris Totten at Playthink: 10/15/25

OCT 15, 202567 MIN
Playthink

Chris Totten at Playthink: 10/15/25

OCT 15, 202567 MIN

Description

On this episode of Playthink, we welcome game designer and author Chris Totten as we explore his book, An Architectural Approach to Level Design. Interviewed by level designer and MFA candidate Zhutian Zhang, Totten discusses ways in which his approach brings in methods of planning and thinking about levels as playful architectural spaces that bring together the artistic, the cultural, and the technological.