Liz Ryerson is a composer, critic and occasional game designer and podcaster. On this episode of Playthink, Liz and USC Games professor Jane Pinckard discuss her work across games, journalism and the future of game workers. NOTE: There were audio issues with recording this session, but we've done our best to make the audio work!

Playthink

USC Game Innovation Lab

Liz Ryerson at Playthink: 4/23/19

APR 24, 201966 MIN
Playthink

Liz Ryerson at Playthink: 4/23/19

APR 24, 201966 MIN

Description

Liz Ryerson is a composer, critic, and occasional game designer and podcaster. She is an avowed leftist and a co-founder of Game Workers Unite. She believes strongly that the power of action of people, both collectively and by individuals, against large corporate conglomerates is crucial to preserving and forwarding digital culture for the better of humanity. Her artistic and curation work often explores the strange, ephemeral, and oft-ignored aspects of the digital culture. Notable works include her experimental game Problem Attic, the music for the IGF-nominated Dys4ia, and the music and sound for the cult game Crypt Worlds. She has also written for publications like Jacobin, The New Inquiry, and Waypoint about the political relationship between games and broader culture.

Join us for a conversation between Liz and USC Games professor Jane Pinckard on April 23rd in the SCI 201 Fishbowl at 5:30PM. All are welcome!