Audio Branding
Audio Branding

Audio Branding

Jodi Krangle

Overview
Episodes

Details

Keeping a consistent sound in how you present your company really is the "hidden gem" of marketing. But audio or sonic branding influences us in many different ways and in many different places within our lives. Education is key! I explore that here, both with my own observations and by interviewing knowledgeable professionals in the field of advertising, marketing, music, technology and science. Want to be a guest on Audio Branding? Do you contribute something unique to the world of sound? Send me a message on PodMatch, here: https://www.podmatch.com/hostdetailpreview/jodikrangle and we'll talk. This podcast uses the following third-party services for analysis: OP3 - https://op3.dev/privacy

Recent Episodes

The Psychology of Sound in Marketing: A Conversation with Jeremy Toeman – Part 1
JAN 28, 2026
The Psychology of Sound in Marketing: A Conversation with Jeremy Toeman – Part 1
“I love the use of AI voices or synthetic voices for people who might, you know, they’re embarrassed. I’ve worked with engineers my whole career, and sometimes, like, it’s not that they don’t want to tell their story or break something out there, but maybe they just don’t have the self-confidence or they were made fun of as a kid. I mean, I’ve always thought I had a super nasally voice and never liked the sound of my voice. And years into public speaking, I’m like, fine, I can, handle it now. So I love it from that perspective of, if, for some reason you couldn’t, now you can. I hate it from the perspective of, well, you can’t have the human do all this stuff, but instead you just sort of one-clicked it and now it’s sort of an average, generic, mediocre, you know, as they say, AI slop.” – Jeremy ToemanThis episode’s guest is the founder and CEO of Augie, an AI-assisted video creation and editing studio for marketers and social media managers. He’s also the creator and host of Founder at 50, a podcast and newsletter exploring the challenges and reinventions faced by entrepreneurs later in life. He’s held leadership roles at WarnerMedia, Etsy, CBS Interactive, and Sling Media, and founded several successful startups in the media tech space. His name is Jeremy Toeman, and we’ll be digging into how sound shapes trust, helps tech feel more human, and why even a simple “ding” can change a user’s experience. If you love the magic where tech and storytelling meet, this one’s for you.As always, if you have questions for my guest, you’re welcome to reach out through the links in the show notes. If you have questions for me, visit audiobrandingpodcast.com, where you’ll find a lot of ways to get in touch. Plus, subscribing to the newsletter will let you know when the new podcasts are available, along with other interesting bits of audio-related news. And if you’re getting some value from listening, the best ways to show your support are to share this podcast with a friend and leave an honest review. Both those things really help, and I’d love to feature your review on future podcasts. You can leave one either in written or in voice format from the podcast’s main page. I would so appreciate that.(00:00) - The Emotional Power of SoundOur discussion starts with Jeremy’s early memories of sound, including a childhood movie that’s made a lifelong impression on him. “They incorporate, like, opera,” he describes 1979’s Breaking Away, “into the scenes. When he’s bike racing, you’re hearing like The Marriage of Figaro in the background. And the last time I watched it through, there’s something, like, every time the music would hit these moments, I’m just like weeping on my couch.” He shares his perspective as both a child and a parent when it comes to watching scary movies, and we talk about the hidden role cinematic sound plays in setting the mood. “If you not only turn on the lights,” he explains, “but simply mute it... They might still get tense, but, like, the thing that rocks them to their core goes completely away.”(11:46) - The Evolution of Audio TechnologyJeremy tells us more about his career journey, including the pioneering MP3 and streaming technologies he helped develop around the turn of the millennium, and how the limitations of the early internet led to a stronger focus on sound quality. “If the video buffered,” he explains, “you would be expecting it. It was normal. It was 2005, all video buffered, there was no such thing as non-buffering video. Whereas if the audio skipped even a little bit, it would just be really jarring.” He discusses some of the major brands he’s worked for, such as CBS and WarnerMedia, and the people skills that working at such large companies taught him. “There’s a saying that nobody quits a company,” Jeremy says, “they quit a manager. And so for me, a lot of my time was really trying to grow my, what they call the soft skills, but I think are the hard skills, which is how do you make teams of people with disparate priorities, perspectives, values, needs, how do you get them to really align?”(19:01) - AI’s Role in Creative ProductsThe first half of our conversation wraps up as Jeremy talks about Augie’s approach to AI and the hurdles his company’s working to avoid. “It bothers me personally,” he says, “that [we could] end up in this place where, like, 80% of the content is written by a bot, said by a bot, visualized by a bot, and then, wait for it, watched by a bot.” He explains how his technology balances the human and algorithmic elements of content, and his belief that, when there’s a choice to be made between the two, the human side should come first. “Is it all about what’s going to get me the absolute maximum new audience?” he explains. “I mean, from one angle, sure. But from the other angle, I want the audience that is like, I like this Jeremy guy, he talks about this, that, and the other. And, like, oh, you put a clip up talking about Arrested Development, not AI. Well, AI is going to do better SEO, but Arrested Development is my favorite TV show. So that’s the one that went live.”Episode SummaryDiscussion on how sound shapes audience emotions in movies.Jeremy discusses his career journey and the tech behind sound.The role of AI in enhancing creativity and audio branding.Tune in for next week’s episode as we talk about why podcasters shouldn’t always aim for the biggest success stories, how his daughter’s work as an indie game developer has given him a behind-the-scenes look at video game sound design, and how AI video editing is transforming the ad industry.Connect with the Audio Branding Podcast:Book your project with Voice Overs and Vocals by visiting https://voiceoversandvocals.comConnect with me on Instagram - https://www.instagram.com/jodikrangle/Watch the Audio Branding Podcast on YouTube - https://www.youtube.com/c/JodiKrangleVOConnect with me on LinkedIn - https://www.linkedin.com/in/jodikrangle/Leave the Audio Branding Podcast a review at https://lovethepodcast.com/audiobranding (Thank you!)Share your passion effectively with these Tips for Sounding Your Best as a Podcast Guest!https://voiceoversandvocals.com/tips-for-sounding-your-best-as-a-podcast-guest/Get my Top Five Tips for Implementing an Intentional Audio Strategyhttps://voiceoversandvocals.com/audio-branding-strategy/Editing/Production by Humberto Franco - https://humbertofranco.com/This podcast uses the following third-party services for analysis: OP3 - https://op3.dev/privacy
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29 MIN
Creating a Unique Audio Identity: A Conversation with Joshua Suhy – Part 2
JAN 21, 2026
Creating a Unique Audio Identity: A Conversation with Joshua Suhy – Part 2
“That’s a big thing that I always like to try to put together in the shows — creating the sense of space, where we are taking that audience somewhere. And sonically, what does that sound like? I like having a lot of detail on, okay, this space, i.e. this portion of the episode. It’s like, if I go back to the American Kennel Club example, okay, this is Missouri in the 1850s in the summer. Okay, cool. I can work within that. There’s a lot of information and detail there that I could pull out.” – Joshua SuhyThis episode is the second half of my conversation with JSS Audio Sound Designer, Audio Engineer, and Producer Joshua Suhy as we discuss how he helps synergize the aural and visual components of a branded podcast, his advice to people who are still building a reputation in the sound industry, and the best strategy to new podcasters looking to avoid the dreaded “podcast graveyard.”As always, if you have questions for my guest, you’re welcome to reach out through the links in the show notes. If you have questions for me, visit audiobrandingpodcast.com, where you’ll find a lot of ways to get in touch. Plus, subscribing to the newsletter will let you know when the new podcasts are available, along with other interesting bits of audio-related news. And if you’re getting some value from listening, the best ways to show your support are to share this podcast with a friend and leave an honest review. Both those things really help, and I’d love to feature your review on future podcasts. You can leave one either in written or in voice format from the podcast’s main page. I would so appreciate that.(00:00) - The Importance of Sonic BrandingAs the second half of our discussion begins, Joshua talks about his work with marketing teams and what it takes to align a new audio brand with an established visual identity. “A missed opportunity that lots of brands aren't paying attention to is trying to figure out what do we sound like,” he says. “How are we coming across to an audience on an audio, an aural component versus just visual?” We discuss how music and sonic logos fit into branded podcasts, and about the versatility of original music content. “You can begin to see the possibilities,” he explains, “if you own the IP, [of] how much more capability you have creatively if you actually own the content that you're working with.”(14:20) - Branded Podcasts and Flagship ShowsWe talk about sound design and his advice for sound engineers who are just starting out in the industry. “The biggest thing, I think,” he says, “is to establish rapport with the agency or the people that you're working with, being able to trust them, but with the understanding that it's a symbiotic relationship between the two of you.” He tells us about how branded podcasts differ from regular content, and how the branding goes beyond just commercials and interstitials. “A big thing is really being able to figure out what is your voice,” he says. “What is the brand voice? What are you looking for in your show? What audience do you want to reach? And, essentially, creating an audience avatar of this.”(20:30) - Advice for New Audio ProfessionalsOur conversation wraps up as Joshua explains why it’s better to start slow as a podcaster, and why monetization shouldn’t necessarily be the primary goal. “If it leads to that, that's great,” he tells us. “But if your sole and only motivation behind your podcast is to make money, chances are you're going to be disappointed, and chances are your show is going to end up in the podcast graveyard with a lot of other people.” He shares how listeners can get in touch, and why sound designers shouldn’t write off their early mistakes. “That particular approach that you did for that episode may not have worked,” he says, “or the sound design approach didn't work for this, but that could be exactly what’s needed to help make the next episode or the next show go from good to great.”Episode SummaryHow brands can set themselves apart from the crowd through sonic branding.Exploring how branded podcasts blend brand identity and useful content.Joshua shares his insights as a sound designer for those starting in the industry.Connect with the Audio Branding Podcast:Book your project with Voice Overs and Vocals by visiting https://voiceoversandvocals.comConnect with me on Instagram - https://www.instagram.com/jodikrangle/Watch the Audio Branding Podcast on YouTube - https://www.youtube.com/c/JodiKrangleVOConnect with me on LinkedIn - https://www.linkedin.com/in/jodikrangle/Leave the Audio Branding Podcast a review at https://lovethepodcast.com/audiobranding (Thank you!)Share your passion effectively with these Tips for Sounding Your Best as a Podcast Guest!https://voiceoversandvocals.com/tips-for-sounding-your-best-as-a-podcast-guest/Get my Top Five Tips for Implementing an Intentional Audio Strategyhttps://voiceoversandvocals.com/audio-branding-strategy/Editing/Production by Humberto Franco - https://humbertofranco.com/This podcast uses the following third-party services for analysis: OP3 - https://op3.dev/privacy
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32 MIN
Building a Better Sound Studio: A Conversation with Joshua Suhy – Part 1
JAN 14, 2026
Building a Better Sound Studio: A Conversation with Joshua Suhy – Part 1
“But from that point, it was just a matter of, okay, I’ve got to put all this kind of stuff together now. And now that there isn’t a moving image that I’m necessarily locked into, I wield more power in regards to molding the action, so I could decide how a scene breaks down. And I think the example that I had given to you was, if we have a scene where two characters are in a room or one character walks up to another one, I can decide, am I the character already in the room? Or am I the person outside of the room coming up to the other character? Because obviously those are two vastly different sound design approaches.” – Joshua SuhyThis week’s guest is the founder of JSS Audio and a veteran of over fifteen years in the audio industry as a Sound Designer, Audio Engineer and Producer. His goal is to capture the essence of creative people’s ideas and bring tangible experiences to their audiences. Helping people tell stories through sound is his passion. His name is Joshua Suhy, and we’ll be talking about the subtle power of audio, the unexpected moments that define a mix, and why even the smallest sound can shape how we experience a story. If you want to learn how sound can influence feeling, this episode’s for you.As always, if you have questions for my guest, you’re welcome to reach out through the links in the show notes. If you have questions for me, visit audiobrandingpodcast.com, where you’ll find a lot of ways to get in touch. Plus, subscribing to the newsletter will let you know when the new podcasts are available, along with other interesting bits of audio-related news. And if you’re getting some value from listening, the best ways to show your support are to share this podcast with a friend and leave an honest review. Both those things really help, and I’d love to feature your review on future podcasts. You can leave one either in written or in voice format from the podcast’s main page. I would so appreciate that.(00:00) - Using AI in Sound DesignOur conversation starts off with how Joshua has been putting AI to work for him in the studio, from finding gigs to helping manage his schedule. “One thing that I use it a lot for is to send me, like, a digest every morning of verified, paid, open audio gigs,” he explains. “I'm trying to use AI for the sake of what AI is supposed to do, [to] try to make my life easier.” He shares his early memories of sounds and the path that led him to become a sound engineer and producer, including a memorable sound editing project in his film class “Specifically it was the Bugs Bunny vs Elmer Fudd boxing match,” he says, “being able to blend real life sound effects, and we had the Hanna-Barbera sound library available at the school. So I'm like, I have [all] the stuff that I had always heard as a kid.”(18:30) - Transition to Audio ProductionThe discussion turns to how the pandemic created a podcast boom that helped revolutionize audio and deepened Joshua’s approach to sound engineering. “Over time, we've changed it to where we wanna have full control over what's going on,” he tells us, “in regards to sending microphones out to people, sound checking people, making sure that they sound as good as possible, because I want the best quality coming in.” We talk about how audio standards loosened at the height of the pandemic as more people than ever before joined the podcasting sphere, and how technology has been working since to close the gap between home and work studios. “What I liked about it, though,” he explains, “was [how] it humanized podcasting and humanized the personalities... So being able to see, in an interview, somebody's child [walking] in the room, like these are people with real life situations.”(25:00) - Impact of the Pandemic on PodcastingAs the first half of our conversation comes to a close, Joshua tells us about some of the podcasts he’s worked on that have left a big influence on him, such as the American Kennel Association’s Down & Back podcast. “Mike would write the script,” he says, “we would record Bud doing the voiceover, and then I just put everything together and build all the sound effects and music and all that kind of stuff in there, and they're just so much fun.” He shares his process for creating a Foley library of sound effects, and what he does when there isn’t a ready-made sound that fits his needs. “Footsteps, clothing sounds, things like that,” he says, “if I didn't have good cloth movement sounds, let's say, in my library, I would do my best to try to just shove a mic in front of my shirt and manipulate it that way.”Episode SummaryExploring how Joshua utilizes ChatGPT for studio planning and finding new gigs.His career journey from music and cinema to audio post-production.How the pandemic changed the podcasting landscape and audio technology.Be sure to tune in for next week’s episode as we talk about his work on branded podcasts, and what sets them apart from traditional podcasting, where he stands on licensed vs original music content, and why monetization shouldn’t necessarily be the starting goal of an up-and-coming podcast.Connect with the Audio Branding Podcast:Book your project with Voice Overs and Vocals by visiting https://voiceoversandvocals.comConnect with me on Instagram - https://www.instagram.com/jodikrangle/Watch the Audio Branding Podcast on YouTube - https://www.youtube.com/c/JodiKrangleVOConnect with me on LinkedIn - https://www.linkedin.com/in/jodikrangle/Leave the Audio Branding Podcast a review at https://lovethepodcast.com/audiobranding (Thank you!)Share your passion effectively with these Tips for Sounding Your Best as a Podcast Guest!https://voiceoversandvocals.com/tips-for-sounding-your-best-as-a-podcast-guest/Get my Top Five Tips for Implementing an Intentional Audio Strategyhttps://voiceoversandvocals.com/audio-branding-strategy/Editing/Production by Humberto Franco - https://humbertofranco.com/This podcast uses the following third-party services for analysis: OP3 - https://op3.dev/privacy
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33 MIN
Mastering the Language of Sound: A Conversation with Daniel Hug - Part 2
JAN 7, 2026
Mastering the Language of Sound: A Conversation with Daniel Hug - Part 2
“Step sounds in a game is a sample being repeated, and then people start to make little variations in pitch of this sample. And then they became increasingly sophisticated with middleware, and so a whole set of software emerged, a type of software game, audio middleware, that serves only the purpose of making sound, usually sample-based sounds, pleasurable to use in an interactive context. And there are many different strategies, layering, adaptive mixing, even spectral shaping and stuff like that. And, of course, generative approaches as well are coming in, and that’s so interesting.” – Daniel Hug This episode is the second half of my conversation with sound and interaction designer, researcher, and head of the Sound Design MA at Zurich University of the Arts, Daniel Hug, as we talk about what the Avengers and Matrix movies can teach us about sound design, how video games helped pave the way for audio-first UX, and the importance of learning not just music but the language of sound. As always, if you have questions for my guest, you’re welcome to reach out through the links in the show notes. If you have questions for me, visit audiobrandingpodcast.com, where you’ll find a lot of ways to get in touch. Plus, subscribing to the newsletter will let you know when the new podcasts are available, along with other interesting bits of audio-related news. And if you’re getting some value from listening, the best ways to show your support are to share this podcast with a friend and leave an honest review. Both those things really help, and I’d love to feature your review on future podcasts. You can leave one either in written or in voice format from the podcast’s main page. I would so appreciate that. (0:00:00) - The Evolution of Sound DesignAs we start the second half of our discussion, Daniel and I talk about how Hollywood blockbusters have shown that a strong first impression can have diminishing returns, and how video-game design demonstrates the value of planning for repetition when it comes to sound. “Game sound, I always say, it has taught me probably the most about interactive or use-oriented sound design,” he explains. “Although you would not expect it from there, it’s not product sound design, it has nothing to do with cars or appliances or whatever, but it’s the [same] basic mechanisms. It’s about interaction.” We talk about his work on electric vehicle soundscapes and the sound designs in sci-fi movies that helped shape his design philosophy. “The sound of the car changes based on the way I press the gas pedal,” he says. “So if I’m being too aggressive, the sound can actually tell me, make me feel that, oh, now you’re overdoing it. And that’s what a film sound designer would do in a science-fiction film.”(0:14:37) - Empowering Sound Design for Everyday LifeDaniel tells us more about the considerations that go into automobile sound design, including legal concerns that go well beyond the car’s interior. “In Europe,” he tells us, “they have this regulation that from zero to thirty you have to have some noise generator. So even Teslas have, since, I don’t know how many years, but eventually they started to make noise as well.” We talk about how COVID and the shift to virtual spaces and online content brought more attention to sound design, and how the language to describe sounds is still evolving. “We have all kinds of visual languages that are established and normative, so to say,” he explains. “They tell us how to think, or to think of a certain image. In sound, especially if it’s non-musical, this is often missing. We have to come up with something.” Episode SummarySound design in films, games, and cars, and the challenges of preventing user fatigue.Daniels’ approach to integrating synthetic sound design into everyday life. Connect with the Audio Branding Podcast:Book your project with Voice Overs and Vocals by visiting https://voiceoversandvocals.comConnect with me on Instagram - https://www.instagram.com/jodikrangle/Watch the Audio Branding Podcast on YouTube - https://www.youtube.com/c/JodiKrangleVOConnect with me on LinkedIn - https://www.linkedin.com/in/jodikrangle/Leave the Audio Branding Podcast a review at https://lovethepodcast.com/audiobranding (Thank you!)Share your passion effectively with these Tips for Sounding Your Best as a Podcast Guest!https://voiceoversandvocals.com/tips-for-sounding-your-best-as-a-podcast-guest/Get my Top Five Tips for Implementing an Intentional Audio Strategyhttps://voiceoversandvocals.com/audio-branding-strategy/Editing/Production by Humberto Franco - https://humbertofranco.com/ This podcast uses the following third-party services for analysis: OP3 - https://op3.dev/privacy
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30 MIN
The Art of Captivating Sound Design: A Conversation with Daniel Hug - Part 1
DEC 31, 2025
The Art of Captivating Sound Design: A Conversation with Daniel Hug - Part 1
“And I read this book, it was about acoustic communication. It was about how sound in everyday life mediates our relationship to the environment, and how we use it to communicate with each other, and so on, and that opens really a totally new field for me. So this was kind of the ignition, probably, for me to enter the non-musical sound world, which I’m still in. So there’s the world of noises, of everyday sounds and so on, and that’s how it started, basically. And from there I then came into interaction game design more or less by accident, and they had no one that knew anything about sound. And I kind of built up in this relatively new field of interaction game design at the time. This was in the early noughties.” – Daniel HugThis episode’s guest is a sound and interaction designer who co-directs the Master’s in Sound Design at Zurich University of the Arts. His work explores how sound shapes our experiences, from health technology to movement and education. He’s a leader in Sonic Interaction Design who serves on the steering committees for key sound design conferences and awards, and through research, teaching, and hands-on design, he bridges science, creativity, and business. He’s also a fellow jury member of the International Sound Awards, which is how we met. His name is Dr. Daniel Hug, and we’ll be exploring how sound can influence how we feel, move, and interact with the world around us.As always, if you have questions for my guest, you’re welcome to reach out through the links in the show notes. If you have questions for me, visit audiobrandingpodcast.com, where you’ll find a lot of ways to get in touch. Plus, subscribing to the newsletter will let you know when the new podcasts are available, along with other interesting bits of audio-related news. And if you’re getting some value from listening, the best ways to show your support are to share this podcast with a friend and leave an honest review. Both those things really help, and I’d love to feature your review on future podcasts. You can leave one either in written or in voice format from the podcast’s main page. I would so appreciate that.(0:00:01) - Exploring Early Sound Memories and DesignOur conversation starts with Daniel’s earliest memory of sound, a lightning bolt striking a river one night when he was child. “It was like somebody just jumping on top of a huge church organ,” he says, “with the whole body, like really all the keys playing at once… it was really amazing, [and] I have never heard this again.” We talk about how he got into sound, from jazz school and piano lessons to his early work on video-game sound design, and he recalls how a book by composer Barry Truax changed his perspective on sound and music. “It was about acoustic communication,” Daniel recalls. “It was about how sound in everyday life mediates our relationship to the environment and how we use it to communicate with each other and so on, and that opened a totally new field for me.”(0:13:19) - Creating Environmental Sound InnovationsOur discussion turns to his work with Caru, a medical company whose devices use an audio-first UX, and the importance of considering how such work contributes to and fits into the user’s soundscape. “That’s our sonic environment and that’s our relationship to this environment,” he explains, “and by designing it, we design experiences or we contribute to experiences which are multi-sensory all the time. So even if there is no sound, there is a sound, but it’s one that you didn’t design.” We talk about how he draws inspiration from such wide-ranging sources as nature sounds to sci-fi movies, and how quickly those sounds can become integrated into our everyday experiences, regardless of their origin. “Design quality is only one aspect,” he says, “but the other aspect is to have positive experiences together with a certain sound that makes the sound actually work. Like a coffee machine doesn’t make a nice sound, but we love it because it’s related to this act of producing coffee.”(0:24:27) - The Art of Sound GrowthAs the first half of our discussion wraps up, he shares a few samples of his UX work and tells us more about how he blends familiar and impossible sounds together into a unique design. “I always try to design sounds in a way that uses layers,” he says, “actually many layers, really, along with traces of familiar, material sounds with more synthetic stuff, but with the goal that the individual components cannot be extracted clearly, that you get more the feeling of something.” We touch on the impact of AI and how it challenges sound designers to push themselves further. “Maybe that’s one positive aspect,” Daniel tells us, “it pushes you to focus on our thinking out of the box and thinking in terms that a probabilistic machine doesn’t anticipate, and thus creating sound experiences that are new.”Episode SummaryHow jazz, piano, and a bolt of lightning helped shape Daniel’s career in sound design.Daniel’s work on the audio-first UX design of Caru, a screenless medical alert device.Weaving new audio UX sounds and the surrounding soundscape into a seamless whole.Be sure to tune in for next week’s episode as Daniel and I talk about the cautionary tales that Hollywood franchises like the MCU offer to sound designers, what video games and household audio sounds have in common, and Daniel’s approach to making sound design more inclusive.Connect with the Audio Branding Podcast:Book your project with Voice Overs and Vocals by visiting https://voiceoversandvocals.comConnect with me on Instagram - https://www.instagram.com/jodikrangle/Watch the Audio Branding Podcast on YouTube - https://www.youtube.com/c/JodiKrangleVOConnect with me on LinkedIn - https://www.linkedin.com/in/jodikrangle/Leave the Audio Branding Podcast a review at https://lovethepodcast.com/audiobranding (Thank you!)Share your passion effectively with these Tips for Sounding Your Best as a Podcast Guest!https://voiceoversandvocals.com/tips-for-sounding-your-best-as-a-podcast-guest/Get my Top Five Tips for Implementing an Intentional Audio Strategyhttps://voiceoversandvocals.com/audio-branding-strategy/Editing/Production by Humberto Franco - https://humbertofranco.com/This podcast uses the following third-party services for analysis: OP3 - https://op3.dev/privacy
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30 MIN