When Aubrey, Andre, Newton, and 12-year old Kid Investigator Will C. hit the road with only a printed map and Aubrey’s thinking cap to guide them, they quickly become lost. After one too many wrong turns, they turn to GPS for directions to get home—but where do the directions come from? GEICO software engineer Cesar Alcantara helps point them in the right direction.
Thanks for tuning in to Season 2 of STEAM Daydream with National Children’s Museum! You can find more STEAM programs and resources on our website at www.nationalchildrensmuseum.org. Stay in touch by joining our newsletter and following the fun on Facebook, Instagram, and Twitter.
When Janay challenges Andre and Aubrey to a bubble blowing battle, they think outside of the box for a way to blow away the judges, including 11-year-old Kid Investigator Kaedence. They decide the best way to upstage Janay is with a bubble in the shape of a cube. When things don’t go according to plan, Janay wins fair and…circle? Will they be able to square why bubbles are always round?
Check out our guided video activity on bubbles, which includes a recipe for the perfect at-home bubble solution!