Joining Microsoft as an intern in 1988, Phil Spencer has been part of the company’s entire gaming journey. Now, as CEO of Microsoft Gaming, he tells Ed about the company’s commitment to making sure that the folks making their products reflect the diversity of the 3 billion strong gaming community - and the steps Microsoft is taking to democratize who can make these games. It’s an honest and insightful conversation with one of the biggest figures in the entertainment ecosystem.
You can subscribe to the Vaizey View newsletter by clicking here (http://eepurl.com/ckPLSf).
See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.