<p>Well before Xbox Game Pass or Steam, we had Sega Channel: a visionary service that delivered video games directly into homes via cable TV lines. This week, host Phil Salvador is joined by some of the team that made the "impossible" happen: Michael Shorrock, Ray McFadden, and Willard Stanback.</p><p>In this mini Sega Channel reunion, the team discusses the technical hurdles of digital data distribution over 1990’s cable infrastructure, reminisces about the high-stakes world of game licensing, and shares how partnerships and the bold leadership of Stan Thomas shaped the service. We explore how transparency and community engagement turned a risky experiment into a beloved cult classic, and what the Sega Channel legacy tells us about the future of cloud gaming and subscription services today.</p><p>*This episode has a follow-up bonus episode available to our paid tier <a href="https://www.patreon.com/gamehistoryorg"><u>Patreon</u></a> members.</p><p>You can listen to the <em>Video Game History Hour</em> every other Wednesday on <a href="https://www.patreon.com/gamehistoryorg"><u>Patreon</u></a> (one day early at the $5 tier and above), on <a href="https://open.spotify.com/show/2CEzMOWHChEvtxzgOOTJQG?si=mOS92GLXTHirp1JPRjoiiQ"><u>Spotify</u></a>, or on our <a href="https://gamehistory.org/the-video-game-history-hour/"><u>website</u></a>.</p><p><br></p><p><strong>Video Game History Foundation:</strong></p><p>Email: <a href="mailto:
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[email protected]</u></a></p><p>Website: <a href="https://gamehistory.org/"><u>gamehistory.org</u></a></p><p>Support us on Patreon: <a href="https://www.patreon.com/gamehistoryorg"><u>/gamehistoryorg</u></a></p>