<p>In this episode, we dive into the creative journey of a 3D animator who’s built a name for himself by blending his love for Pokémon with his animation skills. We talk about his workflow in Blender, why audio is so crucial in visual storytelling, and what it was like working with big names like Shaquille O’Neal and PlayStation.</p><p><br></p><p>We also get into how music shapes his creative process, the nostalgia that drives some of his most memorable work, and what it’s like collaborating with smaller artists versus working on corporate gigs. Plus, we touch on his transition into Houdini, must-have Blender plugins, navigating social media as a digital artist, and the legal side of things—from client rights to NFTs.</p><p><br></p><p>Keywords:3D animation, Blender, concert visuals, Pokémon, audio design, creativity, Shaquille O&#39;Neal, PlayStation, EDM, visual art, 3D animation, creative freedom, smaller artists, corporate work, Houdini, Blender, social media, NFTs, legal issues, digital art</p>

XR MOTION

XR Motion

Twerking Pokémon: A 3D Creative Journey

APR 16, 202559 MIN
XR MOTION

Twerking Pokémon: A 3D Creative Journey

APR 16, 202559 MIN

Description

<p>In this episode, we dive into the creative journey of a 3D animator who’s built a name for himself by blending his love for Pokémon with his animation skills. We talk about his workflow in Blender, why audio is so crucial in visual storytelling, and what it was like working with big names like Shaquille O’Neal and PlayStation.</p><p><br></p><p>We also get into how music shapes his creative process, the nostalgia that drives some of his most memorable work, and what it’s like collaborating with smaller artists versus working on corporate gigs. Plus, we touch on his transition into Houdini, must-have Blender plugins, navigating social media as a digital artist, and the legal side of things—from client rights to NFTs.</p><p><br></p><p>Keywords:3D animation, Blender, concert visuals, Pokémon, audio design, creativity, Shaquille O&#39;Neal, PlayStation, EDM, visual art, 3D animation, creative freedom, smaller artists, corporate work, Houdini, Blender, social media, NFTs, legal issues, digital art</p>