<p>In this interview with Jake Birkett from Grey Alien Games, we talk about how to work full-time with indie game development, how to make money with small and casual games and how to survive on the long run in this industry. Jake has been a Full-time Indie Game Developer for 16 Years.</p>
<p><strong>Video and transcription:</strong></p>
<ul>
 <li><strong>Available as video</strong> (with optional Portuguese subtitles): <a href="https://youtu.be/KooZ-H72i7Q">https://youtu.be/KooZ-H72i7Q</a></li>
 <li>Transcription: <a href="https://criajogo.com/podcast/">https://criajogo.com/podcast/</a></li>
</ul>
<p><strong>Like what you see? Want to support the content?</strong></p>
<ul>
 <li>My Patreon: <a href="https://patreon.com/alfredbaudisch">https://patreon.com/alfredbaudisch</a></li>
 <li>PayPal: <a href="http://bit.ly/CriaJogoPayPal">http://bit.ly/CriaJogoPayPal</a></li>
  <li>Jake's Patreon: <a href="https://patreon.com/GreyAlien">https://patreon.com/GreyAlien</a></li>
</ul>
<p><strong>Additional info:</strong></p>
<p>Jake Birkett has 16 years of experience as an independent game developer, 13 published commercial games. Jake is an authority in the indie games and casual games market.</p>
<p>Is it possible to develop your own games and make money with them? How to not go bankrupt with game development?</p>
<p><strong>Jake Links:&nbsp;</strong></p>
<ul>
  <li>Steam: https://store.steampowered.com/developer/GreyAlienGames</li>
  <li>Itch: https://greyaliengames.itch.io/</li>
  <li>Twitter: https://twitter.com/GreyAlien</li>
  <li>Site: https://www.greyaliengames.com</li>
  <li>Patreon: https://www.patreon.com/GreyAlien</li>
  <li>YouTube: https://www.youtube.com/JakeBirkett</li>
</ul>
<p><strong>Videos and articles:</strong></p>
<ul>
  <li>You are spending too long making your game: https://www.youtube.com/watch?v=XmIFaAU0mJg</li>
  <li>You're Spending Too Long Making Your Game | Jake Birkett: https://www.youtube.com/watch?v=HkEE5pvQOR8</li>
  <li>How to Survive in Gamedev for Eleven Years Without a Hit: https://www.youtube.com/watch?v=JmwbYl6f11c</li>
  <li>T-Minus 30 interview with Jake Birkett: https://www.youtube.com/watch?v=_iEcjQNeK8I</li>
  <li>Lessons From 10+ Years Fulltime Indie Dev | Jake Birkett (Grey Alien Games) | MGD #28: https://www.youtube.com/watch?v=yBpXAEaWZT0</li>
  <li>TBoIG 2018: Jake Birkett - Make Money from Small Indie Games: You Don't Need a Huge Hit: https://www.youtube.com/watch?v=xTZdNVeApTM</li>
  <li>Are Casual Games Recession Proof?: http://greyaliengames.com/blog/are-casual-games-recession-proof/</li>
</ul>
<p><strong>Index / Table of Contents / Chapters:</strong></p>
<ul>
  <li>00:00 - Introduction&nbsp;</li>
  <li>00:46 - Who is Jake Birkett and Grey Alien Games?&nbsp;</li>
  <li>02:38 - Full-time indie, rich and famous&nbsp;</li>
  <li>06:02 - Jake's Games&nbsp;</li>
  <li>08:41 - How to have game ideas?&nbsp;</li>
  <li>12:33 - Finish or abandon projects?&nbsp;</li>
  <li>14:17 - How to deal with ambitious game ideas?&nbsp;</li>
  <li>15:32 - Your first game must be small&nbsp;</li>
  <li>17:23 - How to cover the costs of game development?&nbsp;</li>
  <li>20:51 - Chances of having a hit ("Notch factor")&nbsp;</li>
  <li>21:35 - Make games or earn a salary from a job?&nbsp;</li>
  <li>22:37 - Publish many small games&nbsp;</li>
  <li>24:19 - More games lead to more fans and cross sales&nbsp;</li>
  <li>25:43 - Sustainable or successful?&nbsp;</li>
  <li>26:51 - Casual games market&nbsp;</li>
  <li>32:10 - Where to sell your games?&nbsp;</li>
  <li>34:37 - T-Minus 30, Jake's new game&nbsp;</li>
  <li>38:00 - Engine and tools&nbsp;</li>
  <li>41:16 - Who makes the art for your games?&nbsp;</li>
  <li>42:59 - Aesthetics matter&nbsp;</li>
  <li>43:22 - Where is my computer gone?&nbsp;</li>
  <li>44:42 - Where do you live?&nbsp;</li>
  <li>45:31 - Where to find Jake and his games?&nbsp;</li>
  <li>46:21 - Closing words and final advice</li>
</ul>

Indie Gamedev Podcast

Alfred Reinold Baudisch

Make Money with Indie Games Realistically, Surviving 16 Years as Indie Game Developer - Jake Birkett (Gamedev Podcast from Cria Jogo)

JAN 13, 202247 MIN
Indie Gamedev Podcast

Make Money with Indie Games Realistically, Surviving 16 Years as Indie Game Developer - Jake Birkett (Gamedev Podcast from Cria Jogo)

JAN 13, 202247 MIN

Description

<p>In this interview with Jake Birkett from Grey Alien Games, we talk about how to work full-time with indie game development, how to make money with small and casual games and how to survive on the long run in this industry. Jake has been a Full-time Indie Game Developer for 16 Years.</p> <p><strong>Video and transcription:</strong></p> <ul> <li><strong>Available as video</strong> (with optional Portuguese subtitles): <a href="https://youtu.be/KooZ-H72i7Q">https://youtu.be/KooZ-H72i7Q</a></li> <li>Transcription: <a href="https://criajogo.com/podcast/">https://criajogo.com/podcast/</a></li> </ul> <p><strong>Like what you see? Want to support the content?</strong></p> <ul> <li>My Patreon: <a href="https://patreon.com/alfredbaudisch">https://patreon.com/alfredbaudisch</a></li> <li>PayPal: <a href="http://bit.ly/CriaJogoPayPal">http://bit.ly/CriaJogoPayPal</a></li> <li>Jake's Patreon: <a href="https://patreon.com/GreyAlien">https://patreon.com/GreyAlien</a></li> </ul> <p><strong>Additional info:</strong></p> <p>Jake Birkett has 16 years of experience as an independent game developer, 13 published commercial games. Jake is an authority in the indie games and casual games market.</p> <p>Is it possible to develop your own games and make money with them? How to not go bankrupt with game development?</p> <p><strong>Jake Links:&nbsp;</strong></p> <ul> <li>Steam: https://store.steampowered.com/developer/GreyAlienGames</li> <li>Itch: https://greyaliengames.itch.io/</li> <li>Twitter: https://twitter.com/GreyAlien</li> <li>Site: https://www.greyaliengames.com</li> <li>Patreon: https://www.patreon.com/GreyAlien</li> <li>YouTube: https://www.youtube.com/JakeBirkett</li> </ul> <p><strong>Videos and articles:</strong></p> <ul> <li>You are spending too long making your game: https://www.youtube.com/watch?v=XmIFaAU0mJg</li> <li>You're Spending Too Long Making Your Game | Jake Birkett: https://www.youtube.com/watch?v=HkEE5pvQOR8</li> <li>How to Survive in Gamedev for Eleven Years Without a Hit: https://www.youtube.com/watch?v=JmwbYl6f11c</li> <li>T-Minus 30 interview with Jake Birkett: https://www.youtube.com/watch?v=_iEcjQNeK8I</li> <li>Lessons From 10+ Years Fulltime Indie Dev | Jake Birkett (Grey Alien Games) | MGD #28: https://www.youtube.com/watch?v=yBpXAEaWZT0</li> <li>TBoIG 2018: Jake Birkett - Make Money from Small Indie Games: You Don't Need a Huge Hit: https://www.youtube.com/watch?v=xTZdNVeApTM</li> <li>Are Casual Games Recession Proof?: http://greyaliengames.com/blog/are-casual-games-recession-proof/</li> </ul> <p><strong>Index / Table of Contents / Chapters:</strong></p> <ul> <li>00:00 - Introduction&nbsp;</li> <li>00:46 - Who is Jake Birkett and Grey Alien Games?&nbsp;</li> <li>02:38 - Full-time indie, rich and famous&nbsp;</li> <li>06:02 - Jake's Games&nbsp;</li> <li>08:41 - How to have game ideas?&nbsp;</li> <li>12:33 - Finish or abandon projects?&nbsp;</li> <li>14:17 - How to deal with ambitious game ideas?&nbsp;</li> <li>15:32 - Your first game must be small&nbsp;</li> <li>17:23 - How to cover the costs of game development?&nbsp;</li> <li>20:51 - Chances of having a hit ("Notch factor")&nbsp;</li> <li>21:35 - Make games or earn a salary from a job?&nbsp;</li> <li>22:37 - Publish many small games&nbsp;</li> <li>24:19 - More games lead to more fans and cross sales&nbsp;</li> <li>25:43 - Sustainable or successful?&nbsp;</li> <li>26:51 - Casual games market&nbsp;</li> <li>32:10 - Where to sell your games?&nbsp;</li> <li>34:37 - T-Minus 30, Jake's new game&nbsp;</li> <li>38:00 - Engine and tools&nbsp;</li> <li>41:16 - Who makes the art for your games?&nbsp;</li> <li>42:59 - Aesthetics matter&nbsp;</li> <li>43:22 - Where is my computer gone?&nbsp;</li> <li>44:42 - Where do you live?&nbsp;</li> <li>45:31 - Where to find Jake and his games?&nbsp;</li> <li>46:21 - Closing words and final advice</li> </ul>