<p>Ball X-Pit is one of the most creative roguelite hits on Steam - a blend of Arkanoid, Vampire Survivors, and base-building meta that delivers insane depth. In this episode, we dive into the full gameplay loop, the fission/fusion/evolution system, the “two games in one” base mechanic, and why this could be a massive mobile hit if executed properly.</p><p><br></p><p>What you’ll learn</p><p>• How Ball X-Pit sold 367k units & $4.4M in under a week</p><p>• Why its roguelite mechanics go deeper than Balatro/MegaBong</p><p>• How fission → evolution → fusion creates multi-layer combos</p><p>• The innovative base-building/harvesting system</p><p>• Why it’s trending on Steam, TikTok, Reddit, and Twitch</p><p>• Why this will definitely come to mobile</p><p>• Why Devolver publishing matters for reach & discovery</p><p><br></p><p>Key takeaway</p><p>Ball X-Pit proves that roguelites can still innovate - especially when they merge physics, skill, and deep buildcraft with a completely new meta layer.</p><p><br></p><p>Get our MERCH NOW: 25gamers.com/shop</p><p>--------------------------------------</p><p>PVX Partners offers non-dilutive funding for game developers.</p><p>Go to: https://pvxpartners.com/</p><p>They can help you access the most effective form of growth capital once you have the metrics to back it.</p><p>- Scale fast</p><p>- Keep your shares</p><p>- Drawdown only as needed</p><p>- Have PvX take downside risk alongside you</p><p>+ Work with a team entirely made up of ex-gaming operators and investors</p><p>---------------------------------------</p><p>For an ever-growing number of game developers, this means that now is the perfect time to invest in monetizing direct-to-consumer at scale.</p><p>Our sponsor FastSpring:</p><p>Has delivered D2C at scale for over 20 years</p><p>They power top mobile publishers around the world</p><p>Launch a new webstore, replace an existing D2C vendor, or add a redundant D2C vendor at fastspring.gg.</p><p>---------------------------------------</p><p>This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.</p><p>Panelists: Jakub Remiar, Felix Braberg, Matej Lancaric</p><p>Podcast: </p><p><br></p><p>Join our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2um8eguhf-c~H9idcxM271mnPzdWbipg</p><p><br></p><p>Chapters</p><p>00:00 — What is Ball X-Pit & why it’s trending</p><p>04:20 — Roguelite design: fission, fusion, evolution mechanics</p><p>10:56 — Combat depth: balls, builds, synergies, boss fights</p><p>17:56 — The base-building metagame (the real innovation)</p><p>26:50 — Why this could work on mobile + final thoughts</p><p>---------------------------------------</p><p>Matej Lancaric</p><p>User Acquisition & Creatives Consultant</p><p>https://lancaric.me</p><p>Felix Braberg</p><p>Ad monetization consultant</p><p>https://www.felixbraberg.com</p><p>Jakub Remiar</p><p>Game design consultant</p><p>https://www.linkedin.com/in/jakubremiar</p><p>---------------------------------------</p><p>Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!</p><p>Hit the Subscribe button on YouTube, Spotify, and Apple!</p><p>Please share feedback and comments -
[email protected]</p><p>---------------------------------------</p><p>If you are interested in getting UA tips every week on Monday, visit lancaric.substack.com & sign up for the Brutally Honest newsletter by Matej Lancaric</p><p>Do you have UA questions nobody can answer? Ask Matej AI - the First UA AI in the gaming industry! https://lancaric.me/matej-ai</p>