<description>&lt;p&gt;In this episode of the Unofficial Unreal Engine Podcast, host Alex talks with Tom Wexler of 59 Productions about bringing &lt;em&gt;Stranger Things: The First Shadow&lt;/em&gt; to life on stage. They explore how Unreal Engine powered stunning flyovers of Hawkins and enabled rapid iteration for a groundbreaking theatrical experience. Tom shares insights into his journey from live music visuals to cutting-edge VR tools for previsualization and stage design. Learn how the team balanced ambitious real-time tech with rock-solid reliability for a show that feels both cinematic and theatrical. Plus, behind-the-scenes stories from their Royal Shakespeare Company collaboration and why liveness in theater still matters in a digital age.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;&lt;a target="_blank" rel="noopener noreferrer nofollow" href="http://StrangerThingsOnStage.com"&gt;StrangerThingsOnStage.com&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a target="_blank" rel="noopener noreferrer nofollow" href="https://59.studio/"&gt;https://59.studio/&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a target="_blank" rel="noopener noreferrer nofollow" href="https://www.tomwexler.com/portfolio/projects/here/?utm_source=chatgpt.com"&gt;https://www.tomwexler.com&lt;/a&gt;&lt;/p&gt;&lt;p&gt;#UnrealEngine #VirtualProduction #StrangerThingsTheFirstShadow #UnrealPodcast #TheaterTech #VRDesign #59Productions #StageDesign #Previs #RoyalShakespeareCompany #UE5 #LivePerformance #VolumetricCapture #ImmersiveTheater&lt;/p&gt;&lt;p&gt;&lt;/p&gt;</description>

The (Unofficial) Unreal Engine Podcast

Jacob Feldman and Alex Coulombe

Stranger Things on Stage: Unreal Engine Magic with Tom Wexler

JUL 19, 202582 MIN
The (Unofficial) Unreal Engine Podcast

Stranger Things on Stage: Unreal Engine Magic with Tom Wexler

JUL 19, 202582 MIN

Description

<p>In this episode of the Unofficial Unreal Engine Podcast, host Alex talks with Tom Wexler of 59 Productions about bringing <em>Stranger Things: The First Shadow</em> to life on stage. They explore how Unreal Engine powered stunning flyovers of Hawkins and enabled rapid iteration for a groundbreaking theatrical experience. Tom shares insights into his journey from live music visuals to cutting-edge VR tools for previsualization and stage design. Learn how the team balanced ambitious real-time tech with rock-solid reliability for a show that feels both cinematic and theatrical. Plus, behind-the-scenes stories from their Royal Shakespeare Company collaboration and why liveness in theater still matters in a digital age.</p><p></p><p><a target="_blank" rel="noopener noreferrer nofollow" href="http://StrangerThingsOnStage.com">StrangerThingsOnStage.com</a></p><p><a target="_blank" rel="noopener noreferrer nofollow" href="https://59.studio/">https://59.studio/</a></p><p><a target="_blank" rel="noopener noreferrer nofollow" href="https://www.tomwexler.com/portfolio/projects/here/?utm_source=chatgpt.com">https://www.tomwexler.com</a></p><p>#UnrealEngine #VirtualProduction #StrangerThingsTheFirstShadow #UnrealPodcast #TheaterTech #VRDesign #59Productions #StageDesign #Previs #RoyalShakespeareCompany #UE5 #LivePerformance #VolumetricCapture #ImmersiveTheater</p><p></p>