E46: Economics of Sweepstakes, Vertical Word Game Progression, and UXR Failure
DEC 14, 202555 MIN
E46: Economics of Sweepstakes, Vertical Word Game Progression, and UXR Failure
DEC 14, 202555 MIN
Description
<p>Is fair matchmaking actually bad design? And how exactly did gaming companies fumble the bag when it came to the army of PhD psychologists they employ? </p><p>We talk:</p><p> • Sweepstakes, social casino, velocity, and why most players never cash out </p><p>• Why Wordle feels flat to some designers and why elegance is not the same as progression </p><p>• Surveys as UX, not truth machines, and how to extract signal without lying to yourself </p><p>• Compensating differentials, handicaps, and why 50 percent win rates kill progression </p><p>• Bots, deception, and whether games are magic shows or fraud</p>