Game Logic: Behind the Games
Game Logic: Behind the Games

Game Logic: Behind the Games

Myke Parrott

Overview
Episodes

Details

Welcome to Game Logic where gaming industry expert Myke Parrott interviews top-class Gaming professionals from some of the world’s most respected Games Studios. These conversations unveil the business side of the gaming industry and reveal insights from some of the people who make the world’s best video games possible. This show discusses everything from launching new titles, game development, streaming, UX and UI through to eSports, Free To Play Mobile Gaming and even Web3 Crypto innovations. Each episode pulls back the curtain on the creative processes, challenges, and triumphs from CTOs, engineers, developers, art directors, designers, animators and producers offering an immersive journey into the heart of the gaming universe.

Recent Episodes

How Pocket Worlds is Empowering Players and Changing the Games Industry
JUL 3, 2024
How Pocket Worlds is Empowering Players and Changing the Games Industry
Building games is a challenge, but Pocket Worlds is taking a unique approach with their social platform Highrise. As CEO Anton Bernstein explains, the goal is to connect users through shared experiences. Rather than traditional models, Highrise focuses on rapidly iterating based on frequent and direct user feedback.   Anton conducts weekly interviews to gain a deep understanding of how players engage which informs Pocket World’s priorities. The team also empowers creators within the community to design their own games and worlds. Through tools like Highrise Studio, creators can build experiences that keep users engaged. By allowing community members to shape the platform, Pocket Worlds is building a truly social and collaborative gaming world. Their fast-paced culture of autonomy and experimentation has led to ongoing evolution of Highrise to best serve users and creators.   0:00 The route to Pocket Worlds 7:57 Founding and running a gaming-focused social platform 18:19 Iterating, learning, and building for users and creators 23:01 Company culture, speed, and gaming development To learn more about Pocket Worlds and Highrise, head to https://www.pocketworlds.com/ To discover the next step in your gaming career, head to https://www.gamelogicrecruitment.com/ Welcome to Game Logic where gaming industry expert Myke Parrott interviews top-class Gaming professionals from some of the world’s most respected Games Studios. These conversations unveil the business side of the gaming industry and reveal insights from some of the people who make the world’s best video games possible.  This show discusses everything from launching new titles, game development, streaming, UX and UI through to eSports, Free To Play Mobile Gaming and even Web3 Crypto innovations. Each episode pulls back the curtain on the creative processes, challenges, and triumphs from CTOs, engineers, developers, art directors, designers, animators and producers offering an immersive journey into the heart of the gaming universe.
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29 MIN
From Gamer to Creator: How Modding Inspired a Passion for Game Development and Team Building
JUN 26, 2024
From Gamer to Creator: How Modding Inspired a Passion for Game Development and Team Building
What games sparked a lifelong passion for development? For Zach Hooper, director of production at ProbablyMonsters, it was early PC titles like Morrowind and Wolfenstein that first drew him into gaming. As a kid modding those classic games, he discovered a knack for tinkering under the hood and learning development tools. That hands-on experience eventually led Zach to pursue a career in the industry. He tells his story from those early modding days up through roles at studios like Monolith Productions and Microsoft. Zach also discussed his current work producing games at ProbablyMonsters and why the studio's culture of work-life balance is such a good fit. Even with many responsibilities now, Zach still makes time to play the latest roguelikes. His passion for gaming continues to drive his work helping others pursue their own careers in development.   0:00 Intro 2:20 Career progression in the gaming industry, from QA to production roles. 11:35 The differences between working at a large company and a startup. 17:03 Work-life balance and culture at Microsoft and ProbablyMonsters. 20:51 Production roles, culture, and teamwork in game development. 24:41 Mentorship and career growth in the gaming industry. 28:38 Job search strategies and gaming recommendations.   To discover the next step in your gaming career, head to https://www.gamelogicrecruitment.com/ Welcome to Game Logic where gaming industry expert Myke Parrott interviews top-class Gaming professionals from some of the world’s most respected Games Studios. These conversations unveil the business side of the gaming industry and reveal insights from some of the people who make the world’s best video games possible.  This show discusses everything from launching new titles, game development, streaming, UX and UI through to eSports, Free To Play Mobile Gaming and even Web3 Crypto innovations. Each episode pulls back the curtain on the creative processes, challenges, and triumphs from CTOs, engineers, developers, art directors, designers, animators and producers offering an immersive journey into the heart of the gaming universe.
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33 MIN
Building Worlds and Stories through Voice Acting & Directing
JUN 19, 2024
Building Worlds and Stories through Voice Acting & Directing
Why has voice direction become more important in the games industry in recent years? There are many ways to get into voice direction, as the skills needed have only recently been recognized as a special job. Kirsty Gilmore's journey began with experience in theatre and sound engineering, leading to work at the BBC before realising voice direction in games was an option.    There is a growing appreciation for voice acting as her job requires her to translate between developers and actors to help bring characters to life. Kirsty works with many game studios, from small indie teams to big publishers and on games like Baldur's Gate 3. If you have a passion for both performance and games, pursuing voice directing can provide an engaging career guiding stories. To discover the next step in your gaming career, head to https://www.gamelogicrecruitment.com/ Welcome to Game Logic where gaming industry expert Myke Parrott interviews top-class Gaming professionals from some of the world’s most respected Games Studios. These conversations unveil the business side of the gaming industry and reveal insights from some of the people who make the world’s best video games possible.  This show discusses everything from launching new titles, game development, streaming, UX and UI through to eSports, Free To Play Mobile Gaming and even Web3 Crypto innovations. Each episode pulls back the curtain on the creative processes, challenges, and triumphs from CTOs, engineers, developers, art directors, designers, animators and producers offering an immersive journey into the heart of the gaming universe. 0:00 Intro 0:47 Voice acting and performance direction in the gaming industry. 6:35 Career path in game audio direction and casting. 11:50 Voiceover professionals in the gaming industry, and the growing importance of acting and performance in games. 15:25 Voice directing for video games, including awards and responsibilities. 19:17 What does a Voice Director do? 24:20 Directing games with sensitive content, including mental health and trauma. 28:21 Upcoming indie games and the challenges of game development.
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31 MIN
Game Design isn’t just for Programmers - Narrative Lead explains how Writing is a Gateway for a Gaming Career
JUN 12, 2024
Game Design isn’t just for Programmers - Narrative Lead explains how Writing is a Gateway for a Gaming Career
How do you find your way into the fascinating world of narrative design for video games? As the Narrative Lead at Doborog, Geoffrey Golden has had an interesting journey to his current role. Geoffrey accidentally fell into game writing after starting his career in comedy writing.    While he loved games as a child, programming proved a challenge, so writing was a natural fit. Over time he focused specifically on narrative design, realising the potential in this growing field. Geoffrey's work has taken him around the world, collaborating with international studios.  As a narrative designer, he derives great creative fulfilment from crafting stories while balancing commercial constraints. His passion for games is evident as he excitedly discusses an upcoming sequel to one of his all-time favourite titles. His journey shows how following your interests can lead to unexpected opportunities in the video game industry. To discover the next step in your gaming career, head to https://www.gamelogicrecruitment.com/ Welcome to Game Logic where gaming industry expert Myke Parrott interviews top-class Gaming professionals from some of the world’s most respected Games Studios. These conversations unveil the business side of the gaming industry and reveal insights from some of the people who make the world’s best video games possible. This show discusses everything from launching new titles, game development, streaming, UX and UI through to eSports, Free To Play Mobile Gaming and even Web3 Crypto innovations. Each episode pulls back the curtain on the creative processes, challenges, and triumphs from CTOs, engineers, developers, art directors, designers, animators and producers offering an immersive journey into the heart of the gaming universe.   0:00 Evolution of narrative design in video games. 4:24 International game writing in narrative design. 8:07 Hiring American writers for game narratives. 12:52 Creative freedom in video game writing. 17:21 Production constraints in game storytelling. 23:00 Creative fulfilment and growth in game development.
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30 MIN
Finding the Right Frequency: How to Tune into Audio Talent
JUN 5, 2024
Finding the Right Frequency: How to Tune into Audio Talent
How can you break into a career in game audio? Gav Shepherd, Co-CEO at Rev Rooms, details his unique path working in the games  industry. He took an unconventional route to the industry, gaining experience in TV and movies, including major Disney releases, before moving into the gaming industry. He also discusses the complex process of localization for films, noting the challenges of replacing vocal performances and songs into dozens of languages.   Gav shares how he founded Rev Rooms to emphasise the importance of technical skills in audio implementation. Rev Rooms particularly focuses on sourcing new audio talent by teaching programmers audio implementation. Gav looks for a passion for sound above formal qualifications in order for Rev Rooms to "grow their own" talent and contribute to the evolving field of game audio. To discover the next step in your gaming career, head to https://www.gamelogicrecruitment.com/ Welcome to Game Logic where gaming industry expert Myke Parrott interviews top-class Gaming professionals from some of the world’s most respected Games Studios. These conversations unveil the business side of the gaming industry and reveal insights from some of the people who make the world’s best video games possible.  This show discusses everything from launching new titles, game development, streaming, UX and UI through to eSports, Free To Play Mobile Gaming and even Web3 Crypto innovations. Each episode pulls back the curtain on the creative processes, challenges, and triumphs from CTOs, engineers, developers, art directors, designers, animators and producers offering an immersive journey into the heart of the gaming universe. 0:00 Intro 3:10 Career path in audio engineering, from early interest to 38 years in the industry. 7:22 Switching from movie audio to game audio. 13:41 Gaming, music, and film industry experiences. 18:09 Audio post-production for Disney films, including Beauty and the Beast. 21:57 Starting an audio development company during Brexit and COVID-19 pandemic. 26:58 Hiring and training audio coders for video games, with a focus on internships and personal passion for sound.
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30 MIN