After very nearly escaping that damn facility building in the last episode, SosKaid finds herself hiding once more, this time from the Brotherhood of Steel.
In doing so she accidentally learns of a far greater threat to the wasteland than even raiders. And to add insult to injury (fair warning for some filthy raider insults in this ep) the lives of an entire nearby village will be forfeit if she can't get there in time to warn them of their impending doom.
Oh and there is a raider under a bridge...obviously.
Whatever will the dice do this time? Find out on episode 2 of A Wasteland Story
- PJ
You can get in touch with me on:
Links & Recs
If you would like to check out the Fallout 2D20 system for yourself you can visit the Modiphius website.
Creators that helped me discover this weird and wonderful hobby:
Boardgames with Thomas - Fallout Series
Lords of the Dungeon (The Secret Cabal)
Reading Materials that helped me figure out what the hell I am doing:
Solo Game Masters Guide - geekgamer
Music and Sound Effects in this series are credited to:
Archive.org (public domain)
Fallout: Cascadia (see individual composers below)
And a special credit to the wonderful talent of Mark Morgan who composed the original (Fallout 1&2) soundtracks, and Inon Zur (New Vegas, Fallout Tactics, etc.) which are also available on Archive.org
Fallout: Cascadia Composers
Alex Catana - https://soundcloud.com/alexcatana
Garrett Beelow - https://soundcloud.com/garrettb
Jaimy Kortenhoff - https://soundcloud.com/see4urself
Sylwester Faustmann - https://soundcloud.com/sylwester-faustmann
Sergey Neiss - https://soundcloud.com/sergeyneiss
Kalle "TheSurpriser" Nilsson