Hello and welcome back to A Wasteland Story. The procedurally generated audio drama where we aren't at all afraid to kill off very potentially important characters and relationships at the drop of a dice.
After one such important character was gunned down in the last episode, the heroine of NuArk turned scapegoat, SosKaid finds herself locked up in a tiny cell awaiting a breakout.
Can she trust Youthful Corey to crack her out of there like an accidentally mutated extra rib? Or is there more betrayal on the horizon ?(almost definitely)
And after all is said and done....who's a good boy?
- PJ
You can get in touch with me on:
Links & Recs
If you would like to check out the Fallout 2D20 system for yourself you can visit the Modiphius website.
Creators that helped me discover this weird and wonderful hobby:
Boardgames with Thomas - Fallout Series
Lords of the Dungeon (The Secret Cabal)
Reading Materials that helped me figure out what the hell I am doing:
Solo Game Masters Guide - geekgamer
Music and Sound Effects in this series are credited to:
Archive.org (public domain)
Fallout: Cascadia (see individual composers below)
And a special credit to the wonderful talent of Mark Morgan who composed the original (Fallout 1&2) soundtracks, and Inon Zur (New Vegas, Fallout Tactics, etc.) which are also available on Archive.org
Fallout: Cascadia Composers
Alex Catana - https://soundcloud.com/alexcatana
Garrett Beelow - https://soundcloud.com/garrettb
Jaimy Kortenhoff - https://soundcloud.com/see4urself
Sylwester Faustmann - https://soundcloud.com/sylwester-faustmann
Sergey Neiss - https://soundcloud.com/sergeyneiss
Kalle "TheSurpriser" Nilsson