<p>In this episode of <em>What’s the Point</em>, Philip explores how <strong>everyday carry (EDC)</strong> has been shaped by <strong>movies, TV shows, video games, and music culture</strong>. From James Bond’s iconic gadgets to Batman’s modular utility belt, we look at how pop culture helped create the modern EDC mindset.</p><p>We break down famous pieces of on-screen gear, the <strong>Swiss Army knife in MacGyver</strong>, <strong>Microtech knives in 24</strong>, the <strong>Inception spinning top</strong>, and even the <strong>Amsler Hurricane knife in Blade Runner 2049</strong>. We also dig into how games like <em>Zelda</em> and <em>The Last of Us</em> teach inventory management that mirrors real-world EDC thinking.</p><p>If you love gear, movie props, multitools, knives, or just want to know why your pockets look the way they do… this episode is for you.</p> <br/><br/>This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit <a href="https://edccoop.substack.com?utm_medium=podcast&utm_campaign=CTA_1">edccoop.substack.com</a>