3 Bit Design

3BitDesign

Hogwarts Legacy in 3 bits

JUL 2, 202651 MIN

Description

Tristan and Oliver hop on their brooms and ready their wands together with self-proclaimed Slytherin narrative designer Sophie Walker as they cast Revelio on Avalanche Software’s Hogwarts Legacy, revealing these three bits: Big Robes to Fill - Threading the fine line between originality and nostalgia to build a compelling narrative and characters in an adaptation Expelliarmus! - Wand-based combat and versatile spell design Charting the Wizarding World - Bringing previously isolated iconic locations together into living breathing open world Let us know what you think: 3-Bit Design: @3bitdesign Oliver - @oliverwauters Tristan - @theatrewalker Or email - [email protected] Leave us a review! Some references: An Inside Look at Hogwarts Legacy Unreal Engine Extensions | GDC 2024 - Unreal Engine, GDC Talk (video) Why Avalanche worked to deliver a Hogwarts game with soul - Brian Crecente, Unreal Engine (article) Level Design Lessons I Learned the Hard Way — And How Hogwarts Legacy Got Them Right - John Chasoulidis Abela, Medium (article) Hogwarts Legacy Game design deconstruction - Irina Kurkina, Medium (article) The art and making of Hogwarts Legacy - Jodi Revenson and Michael Owen (book)