Xenoblade games aren't THAT long

SEP 28, 202666 MIN

Description

Today we just wanted to talk about how fans can unintentionally shape perception of how video games are received. Case in point? Xenoblade games aren't inherently these massive 200-hour commitments. They CAN be...but they aren't if you just want to see the story.  MORE PLACES TO FIND US Crubscribe ► https://bit.ly/Crubcast Get the show early and get exclusive content at our Patreon ► https://www.patreon.com/crub Our Crubcasts are recorded LIVE at https://www.twitch.tv/crub_official every Tuesday at 7pm Eastern, with EXCLUSIVE Pre- and Post-Shows Join our Discord ► https://crub.org/join BlueSky ► https://bsky.app/profile/crub.org Come join our Steam group ► https://steamcommunity.com/groups/crubclub Podcasts are available on Apple, Google, Spotify, and other platforms are available at ► https://crub.org SHOW NOTES Here's that blog about Xenoblade that Chris mentions around 11 minutes in: https://hiddengem.player.gg/posts/xenoblade-chronicles-broke-me-then-fixed-me TODAY'S CRUBCAST HOSTS Chris: https://www.youtube.com/@MykonosFan Justin: https://www.youtube.com/@WorldFamousJtart9 Kevin: https://www.youtube.com/@TheGoldenBolt CHAPTERS 00:00 XENOBLADE HOT TAKE 06:23 How core fans might unintentionally shape perception to outsiders 11:46 How much of this stuff do people actually see? 14:47 On Xenoblade 2's art direction and weird opening hours 23:31 Xenoblade 3's cast doesn't stand out quite as much though 26:17 Some very timely Fire Emblem predictions 32:27 Why is Kevin so fast at video games 37:17 Tokyo Mirage Sessions mentioned 40:56 The prices of these dang Wii U to Switch ports 45:55 Some more timely Fortune's Weave speculation 52:41 What would we replace iconic video game buildings with? (AutieOdyssey) ★ Support this podcast on Patreon ★