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Kiwi Talkz
Kiwi
#217 - Andrew Willis Speaks On ID Software Layoffs, DOOM TDA, Gamepass, Xbox, ID Tech Engine etc..
SEP 14, 202669 MIN
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Description
Andrew Willis was a producer on DOOM TDA & Revelations and planned on staying at ID Software till retirement, till the dreaded Microsoft layoffs. In this episode he covers his time at ID Software and the terrible layoffs.
#doom #doomthedarkages #idsoftware
TIMESTAMPS
00:00 - Intro
00:35 - Going From Manager At A Pizza Place To ID Software Producer
06:38 - Why ID Software Culture Was So Great
09:00 - Realising His IT Knowledge Was Useless At ID Software
10:45 - Being A Producer At ID Software
13:10 - ID Tech Engine
13:59 - Smash Bros/Doom Slayer In Smash Bros
15:30 - ID Software Layoffs
22:30 - Not Being Allowed Back In The Office To Get Belongings
24:07 - ID Software PR Statement Is BS/Nightmare Production On DOOM 2016
25:10 - The Firings Will Be Analysed
25:59 - Microsoft’s 14 Layers Of Management Are Lies
29:00 - Game Development Has Been Taken Over By Greedy Execs
34:30 - Nintendo Protect Their IP & The West Doesnt
35:30 - Gamepass Is Mismanaged
39:50 - How Gamepass Affected DOOM: TDA
41:10 - Happy Xmas Story At ID Software
42:50 - Working With Hugo Martin
45:00 - Developing The Dragon & Mech In DOOM TDA
47:15 - ID Software Started To Become More Hieracachal
49:40 - Q+A - Was The Buzzshield Inspired By Captain America
50:25 - Q+A - Will ID Software Switch To Unreal Engine
52:29 - Q+A - Were Things Cut From DOOM TDA DLC
54:32 - DOOM Revelations Is Bittersweet/Layoffs On The Day Before Release
58:34 - Andrew Planned To Retire There/Unionisation
1:01:37 - Q+A - How Much Does Ray Tracing Speed Up The Production
1:05:02 - Working With Alex Klingle/Finishing Move On The Soundtrack
1:06:00 - Andrew Thanks DOOM Fans/Changing The Industry

