Metroid Prime 4 Review With Ex Retro Studios Developer (Jack Mathews)

OCT 26, 202682 MIN

Description

It took a long while to get here! Finally after much delay here is the review of Metroid Prime 4 with my good friend Jack Mathews (Lead Technical Engineer On Metroid Prime Trilogy) In this episode, Jack Mathews and I analyze the development, design, and production challenges of Metroid Prime 4. #metroidprime4 #metroid #nintendo iF YOU WANT TO BUY JACKS WIFES COOK BOOK YOU CAN GET IT HERE https://www.amazon.com/dp/0593853148?lv=shuf&channelId=500&plpRedirect=mhFallback TIMESTAMPS 00:00 - Intro 01:25 - Metroid Prime 4 Overview 04:00 - Nintendo & Retro’s Collaborations On Metroid Prime Trilogy 06:38 - Mark Pacini Knew How To Deal With Tanabe 08:04 - Working With Risa Tabata 11:05 - Tanabe Is The Reason Prime 4 Is The Game It Is 12:01 - Memory Fruit/Certification Whiplash 13:45 - Jack Breaks Down The Intro Of The Game 18:30 - Sol Valley/Shrines 20:00 - Federation Marines 21:00 - Federation Faces In Prime 3 22:00 - Retro Studios Artists 23:14 - Why Tanabe Is Obsessed With The Federation 24:30 - The NPCs Weren’t Necessary/Prime 3 NPCs 26:15 - Ice Belt/Grievers Climbing Through The Walls 28:30 - Missiles Alerting Grievers In The Mines 31:18 - Jack Thinks Samus Should Never Talk 33:30 - Sylux’s Origins Was Terrible 35:00 - Metroid’s Presence Was Pointless 37:15 - Retro Getting Handed Bandai Namco’s Version Of Prime 4 39:45 - Why Sol Valley Didnt Work From A Production Standpoint 45:40 - Original Idea For Samus’ Ship In Prime 3 48:15 - Missing Visors, Speedbooster & Screw Attack 49:15 - The Vi-O-La 51:30 - Jack Played Prime 4 Mostly In Handheld 53:35 - Free Aim Issues On The Bosses/Mouse-Mode 56:30 - Prime 4 Is A Technical Marvel 59:45 - Retro Wont Make Metroid Prime 5 or Prime 2 Remastered 1:01:44 - Retro Is Done With Metroid 1:03:22 - Item Upgrades Are Uninspired 1:05:30 - Prime 4 Wasn’t Innovative 1:07:45 - Mark Pacini Is One Of The Best Systems Designers Ever 1:09:29 - Metroid Prime Trilogy Worked Cause Of Coordination 1:11:30 - AAA Development Is So Large You Can’t Pivot Anymore 1:12:28 - Prime 4’s Design Is Linear Corridors 1:14:42 - Green Crystal Hunt 1:15:30 - Chrono Tower Had Nothing 1:17:35 - Jack & Kiwi Rank The Prime Games Best To Worst 1:19:50 - There Are Only 4 Enemies in The Game 1:21:23 - Jack’s Wife’s Cook Book