System Shop

Violet & Freya

Episode 13: Vehicles

JUL 27, 2026138 MIN

Description

Vrrrroom! (Sorry, I had to). In this all-hands-on-deck episode, we’re talking about vehicular play and the scale shifts it introduces as it opens new horizons.  What happens when you bring a knife to a tank fight - and how do you avoid trivialising the whole game when you’re the one in the tank? How do you set stakes when everyone might go down with the ship? And when does hyper-specialisation for crew roles actually cripple your cooperation? Violet puts the cart before the oars. Freya mounts her soapbox. Violet rigs the game. Freya floats a flotilla. *** Timestamps *** Mailbag - 0:09:02 Topic intro & design questions - 0:17:34 History - 0:49:20 Comparing Wildsea experiences - 0:55:59 Taxonomicon - 1:03:13 Freya admits her serial salvage surplus & shipmate shortage - 1:41:59 to 1:52:05 Design Dreams - 1:53:23 Freya’s insectile aspiration announcement - 2:12:01 Wrapup (and oops, more bugs) - 2:12:54 *** Design Dreams *** Violet - Record of a Spaceborn Fugitive Freya - Disney Pixar’s Cars: The Driver’s Licensed TTRPG Violet - Wormhole Long Haul Freya - Transform and Role Out *** Games discussed *** Tool Team[*1] Bestial Princess Disease: A Torture Chamber[*1] (can be seen here: https://files.catbox.moe/5mb50b.webp) Several collage contributors Drake Barcode: Morse Inspector [*1] Shadowrun (2e, specifically) Pathfinder Lancer D&D 5e Scherzando! [*2] Break!! Sword World Pico Classified Rifts Traveller Mothership OD&D D&D 3.5e Star Trek Adventures Wildsea Last Caravan Ribbon Drive Car Wars GURPS Heavy Gear Apocalypse World Scum and Villainy Blades in the Dark Edge of the Empire / Genesys Fate Homeworld [*3] Mothership: Gradient Descent Transit Horse Girl My Girlfriend Has Turned Into A Car (And We’re Escaping This City) Savage Worlds Cypher The Magnus Archives RPG [*4] Electric Bastionland Mythic Bastionland Intergalactic Bastionland Wanderhome Stars Without Number Eberron Ion Heart Last Fleet Songs for the Dusk Pasión de las Pasiones Honey Heist Good Society *** Other media discussed *** Affinity Publisher (does that count as media??) Magic: the Gathering Camel Up, Heat, Thunder Road, and Magical Athlete The works of Adrian Tchaikovsky (as usual) Shadowrun series (Harebrained Schemes) Fuga: Melodies of Steel Slay the Spire Captain Sonar Star Trek (Voyager & DS9 specifically) Sunless Sea Rogue Trader Get in the Car, Loser! Subnautica Star Wars: Galactic Racer X-Wing Radio On (1979, dir. Christopher Petit) One Piece Live Action Season 2 Pacific Drive Magic Mike XXL (and other roadtrip movies) Revolutionary Girl Utena Shut Up & Sit Down Gaslands Akira Hot Fuzz Bug Fables The Wandering Village Dunecrawl Star Trek: Armada XCOM Moby Dick Railsea Embassytown Record of a Spaceborn Few Godzilla: Planet of the Monsters Battlestar Galactica Disney Pixar’s Cars Rocket League Iron Lung Shards of Earth (The Final Architecture) Transformers Thunderbirds Nowhere (1997) Cowboy Bebop Shadows of the Apt   *** Notes & Links *** [*1] if you haven’t heard of these games, that’s because they’re ours and some of them aren’t released yet. [*2] now with canon-compliant exclamation mark. [*3] which is indeed published by Modiphius. [*4] the Magnus Archives RPG is indeed based on the Cypher system. Some research thanks to my local tank museum (and also, totally normal people on the internet) suggests that modern tanks have dedicated commanders among a crew of 4, and WW1 tanks had crews of 8 or more because they were huge and horrible and required a lot of manual labour. My tolerance for military history forums hit its limit at that point so I refuse to research WW2. American Psycho (Wet) - https://www.youtube.com/shorts/eY9ccvv7Nlg Living spaces in space, from Cowboy Bebop - https://www.tumblr.com/bluedelliquanti/123202722454/one-of-my-favorite-things-about-rewatching-cowboy  Random bug generator - https://perchance.org/bug-species  My chair is unusually creaky in this one, so keen ears will probably pick it up occasionally. Sorry about that! *** Contact us! *** Thank you to everyone who has emailed into our mailbag - If you too have a question, idea, or interesting game you’d like to share with us, email [email protected] *** Additional Credits *** Our intro music is  "Magic Escape Room" by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/