Tactics&Practice [podcast]

Tactics&Practice [podcast]

S6 [Becoming Image] E3: Ready Player None [w/Milia Xin Bi]

SEP 8, 202665 MIN

Description

What does it mean to imagine alternatives to prescripted narratives when AI has already prescribed the rules of the world? How to navigate prescriptive AI systems to prototype other worlds, other rules, and other ways of playing within algorithmic constraint? In this episode, curator and writer Milia Xin Bi discusses how board games and tabletop RPGs shape her practice exploring media art, emerging technologies, and games, contrasting their improvisational “in-between” play with the predesigned possibilities of video games. We talk about her recent exhibition at FACT “Can Meeple Escape Neophoria?”, as well as AI and hybrid agency, glitches and gaps as sites of play, the gallery as a space to preserve friction against technology’s drive to collapse distance, and what modding and speedrunning can tell us about alternative tech futures. Cat-fu gets an honourable mention too. RELATED LINKS https://miliaxinbi.xyz/ https://www.instagram.com/miliabbb/ Can Meeple Escape The Neurophoria exhibition at FACT Carcassonne game Jan Zuiderveld’s coffee machine as part of Can Meeple Escape The Neurophoria exhibition at FACT Donald Winnicott’s concept of potential space originates from his book Playing and Reality Joseph Wilk’s Crip Ship as part of Can Meeple Escape The Neurophoria exhibition at FACT Gilles Deleuze introduced the term dividual in his 1990 essay Postscript on the Societies of Control Karen Hao’s talk at Manchester Business School  Sam Lavigne’s SlowLLM browser  McKenzie Wark Gamer Theory  K Allado-McDowell’s concept of Neural Media Katherine N. Hayles’ idea of an integrated cognitive framework originates in her book Bacteria to AI: Human Futures with Our Nonhuman Symbionts Cat-fu video examples: here, and here QQ by Tencent Y7 Undead Internet Theory talk and screening at ESEA  Ivan Seal’s exhibition Your Guests Never Mention Me at Alma Pearl as part of The Black Lights Festival in Blackpool TeleAI (The Institute of Artificial Intelligence of China Telecom) COLOPHON Host: Rebecca Edwards Guest: Milia Xin Bi Recording: Rebecca Edwards Music: Gašper Torkar Editing: Rebecca Edwards, Janez Fakin Janša Audio post-production: Oskar Kandare, Staš Kramar Becoming Image podcast series Curated by: Rebecca Edwards Coordinated by: Janez Fakin Janša Produced by: Marcela Okretič Production: Aksioma | Institute for Contemporary Art Ljubljana, 2026 Part of: tactics&practice#17: Becoming Image Curated by Marco De Mutiis Supported by: the Ministry of Culture of the Republic of Slovenia and the Municipality of Ljubljana The post S6 [Becoming Image] E3: Ready Player None [w/Milia Xin Bi] appeared first on Aksioma.