The Expansion Pass

The Expansion Pass

Details

Welcome to The Expansion Pass (XP) — your place for clear, thoughtful discussions on gaming without the console-war noise. Hosted by Luke Lohr (InsipidGhost) and Captain Logun, XP covers the biggest stories in gaming across Xbox, PlayStation, Nintendo, PC, and Game Pass through weekly news analysis, in-depth reviews, and long-form developer interviews. Formerly Xbox Expansion Pass, the show has evolved into a multiplatform gaming podcast while staying rooted in the strategy, ecosystem, and conversations that built it. With 150+ interviews featuring developers, journalists, and studio leads — from AAA to indie — XP offers a grounded perspective on how games are made, why decisions happen, and where the industry is headed. Guests include creators from Xbox Game Studios, Bethesda, Ubisoft, Respawn, id Software, Ninja Theory, Blizzard, Asobo, Remedy, and more. What You’ll Hear on XP • Weekly gaming and industry news • Hands-on previews and spoiler-free reviews • Interviews with developers, journalists, and industry veterans • Coverage of Xbox, PlayStation, Nintendo, PC, and Game Pass • Honest analysis grounded in experience and respect for players Why Listeners Come to XP • Clear takes • No console-war noise • Insightful, professional coverage • A welcoming gaming community • Industry-level conversations made accessible Whether you're here for gaming news, developer insight, or thoughtful commentary on a changing industry, The Expansion Pass (XP) delivers high-quality coverage every week. Available on Apple Podcasts, Spotify, Podbean, Pandora, SiriusXM, Amazon Music, iHeartRadio, and more. Subscribe and join the XP community — and enjoy gaming discussions built on clarity, passion, and respect.

Recent Episodes

SEP 6, 2026
Xbox Cloud Gaming Gets Worse + Sony’s State of Play Was Awful
Xbox Cloud Gaming is getting worse at the exact moment Microsoft wants xCloud on more devices. Game Pass Ultimate subscribers are being capped at just 15 hours of cloud gaming per month, with even tighter limits for Premium and Essential — and we have some serious questions about what that says about Microsoft’s cloud strategy. Then there’s PlayStation. Sony’s latest State of Play was a rough watch, even if a surprising number of the games shown are also headed to Xbox. We break down what went wrong, what actually looked good, and why Sony’s showcase strategy continues to feel strange. Nintendo, meanwhile, is doing the opposite: two Nintendo Directs are coming, including a Zelda 40th Anniversary presentation, and expectations are already climbing. We also get into Onimusha: Way of the Sword, which is earning excellent reviews and has quickly become one of our favorite releases of the year; Halloween: The Game, IllFonic’s latest attempt to break through in the asymmetrical horror genre; and The Blood of Dawnwalker, which is already celebrating strong reviews and major sales. Plus: Tim Schafer and Double Fine’s bizarre post-Xbox independence video sends Luke over the edge, GTA VI is already moving PS5 and Xbox hardware, Xbox’s disc-to-digital program gets even more interesting for handheld players, and we indulge in some TMNT: Mutants in Manhattan remaster speculation. Xbox Cloud Gaming limits. Sony State of Play. Nintendo Direct. GTA VI. Onimusha. Halloween. Double Fine. There is a lot to fight about this week. Clear takes. No console-war noise.
92 MIN