<p>If you’re an Eternal player who’s feeling burned out on <strong>Magic: The Gathering Legacy</strong>…</p><p>This might be the healthiest side-quest you can take.</p><p>Today we’re doing a crossover between Eternal Durdles and Common Sense Sorcery to answer one question:</p><p><strong>Why should Legacy, Vintage, Premodern, and Old School players try Sorcery: Contested Realm?</strong></p><p>We break it down simply:</p><p>• 1 set per year (no product treadmill)<br>• Slower, skill-testing gameplay (positioning > “gotcha” cards)<br>• Hand-painted art, zero IP crossovers<br>• Affordable deckbuilding (1-of mythics, not 4-of staples)<br>• Designers who actually listen and patch mistakes fast<br>• A format that feels like old-school Magic used to</p><p>Phil talks about almost quitting Legacy entirely… and how Sorcery brought back that “I want to play cards again” feeling.</p><p>If you love Eternal Magic but hate the churn, the power creep, and the constant spoiler seasons — this might be exactly what you’re looking for.</p><p>👉 Links below to both podcasts, deck techs, and gameplay.</p>