<p>In this episode, we’re joined by <b>Bryan Dávila</b>, Design Director at <b>Hook Studios</b> and a creative leader known for shaping award-winning digital experiences for global brands. </p><p>With experience spanning top agencies and iconic organizations, including being one of the key designers at Apple, he brings a thoughtful perspective on design direction, branding, and creative leadership. He’s also deeply involved in industry juries and creative forums, where he continues to influence and mentor the design community. </p><p>Discussion Point -  </p><ul><li>Take us through your journey from Ecuador to Silicon Valley and how you got to where you are today. 3:16 </li></ul><ul><li>You started in print and physical design before moving to digital. How has that shaped the way you approach design compared to those who started natively in digital?  10:46 </li></ul><ul><li>As a design leader, how do you guide your team through the constantly shifting landscape of AI and new tools?  14:15 </li></ul><ul><li>Rapid fire round 16:14 </li></ul><ul><li>Tell us about the Google Language Inclusion and Language Explorer projects and what drove you to work on them. 34:32 </li></ul><ul><li>You have worked both in-house at Apple and at an agency working with Google. What is the key difference between those two worlds? 42:09 </li></ul><ul><li>What advice would you give to someone who wants to get a job at a company like Apple? 49:23 </li></ul><p> </p><p><b>Show notes - </b> </p><ul><li>Discipline counts double than talent. Talent might get you noticed early, but discipline is what compounds over time. </li></ul><ul><li>Good design doesn't happen solo. Leading a design team is mostly about creating the right environment for smart and thoughtful work to come to life and thrive. </li></ul><ul><li>The work I'm most proud of isn't just the work that wins awards. It's the work that actually helps someone understand, feel and act with less friction. </li></ul><ul><li>Design used to be seen as decoration. Now it's infrastructure. It shapes how people learn, communicate and make decisions and that's a huge shift in responsibility. </li></ul><ul><li>The medium has changed but the perception hasn't. Good design still starts with people, not platforms. </li></ul><ul><li>It's not necessarily something that looks good, but something that truly impacts the world. That is what makes the work meaningful. </li></ul><p> </p><p>Bryan’s LinkedIn: <a rel="noopener noreferrer nofollow" href="https://www.linkedin.com/in/davilabryan/" target="_blank">https://www.linkedin.com/in/davilabryan/</a>  </p><p>Explore the Google Language Inclusion initiative: <br /><a rel="noopener noreferrer nofollow" href="https://sites.research.google/languages/" target="_blank">https://sites.research.google/languages/</a> </p>

UX Banter

Galaxy UX Studio

The Design Trinity: Culture, Curiosity and Craft - Bryan Dávila, S7, Ep. 7

APR 24, 202653 MIN
UX Banter

The Design Trinity: Culture, Curiosity and Craft - Bryan Dávila, S7, Ep. 7

APR 24, 202653 MIN

Description

<p>In this episode, we’re joined by <b>Bryan Dávila</b>, Design Director at <b>Hook Studios</b> and a creative leader known for shaping award-winning digital experiences for global brands. </p><p>With experience spanning top agencies and iconic organizations, including being one of the key designers at Apple, he brings a thoughtful perspective on design direction, branding, and creative leadership. He’s also deeply involved in industry juries and creative forums, where he continues to influence and mentor the design community. </p><p>Discussion Point -  </p><ul><li>Take us through your journey from Ecuador to Silicon Valley and how you got to where you are today. 3:16 </li></ul><ul><li>You started in print and physical design before moving to digital. How has that shaped the way you approach design compared to those who started natively in digital?  10:46 </li></ul><ul><li>As a design leader, how do you guide your team through the constantly shifting landscape of AI and new tools?  14:15 </li></ul><ul><li>Rapid fire round 16:14 </li></ul><ul><li>Tell us about the Google Language Inclusion and Language Explorer projects and what drove you to work on them. 34:32 </li></ul><ul><li>You have worked both in-house at Apple and at an agency working with Google. What is the key difference between those two worlds? 42:09 </li></ul><ul><li>What advice would you give to someone who wants to get a job at a company like Apple? 49:23 </li></ul><p> </p><p><b>Show notes - </b> </p><ul><li>Discipline counts double than talent. Talent might get you noticed early, but discipline is what compounds over time. </li></ul><ul><li>Good design doesn't happen solo. Leading a design team is mostly about creating the right environment for smart and thoughtful work to come to life and thrive. </li></ul><ul><li>The work I'm most proud of isn't just the work that wins awards. It's the work that actually helps someone understand, feel and act with less friction. </li></ul><ul><li>Design used to be seen as decoration. Now it's infrastructure. It shapes how people learn, communicate and make decisions and that's a huge shift in responsibility. </li></ul><ul><li>The medium has changed but the perception hasn't. Good design still starts with people, not platforms. </li></ul><ul><li>It's not necessarily something that looks good, but something that truly impacts the world. That is what makes the work meaningful. </li></ul><p> </p><p>Bryan’s LinkedIn: <a rel="noopener noreferrer nofollow" href="https://www.linkedin.com/in/davilabryan/" target="_blank">https://www.linkedin.com/in/davilabryan/</a>  </p><p>Explore the Google Language Inclusion initiative: <br /><a rel="noopener noreferrer nofollow" href="https://sites.research.google/languages/" target="_blank">https://sites.research.google/languages/</a> </p>