What is Procedural Generation and How Can We Get Caleb to Not Hate it?

JAN 30, 2022-1 MIN
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What is Procedural Generation and How Can We Get Caleb to Not Hate it?

JAN 30, 2022-1 MIN

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<p> The game-making lessons we learned are: Music both directs and enhances the mood. Chill must support a chill atmosphere but also it provides feedback to the player that this is a game (or section of a game) that should allow for chilling out. Lack of enemies alone doesn’t signify a conflict-free scenario. (Valheim) Pawns [&#8230;]</p> <p>The post <a href="https://calebjross.com/what-is-procedural-generation-and-how-can-we-get-caleb-to-not-hate-it/">What is Procedural Generation and How Can We Get Caleb to Not Hate it?</a> appeared first on <a href="https://calebjross.com">Video Games are Real</a>.</p>